Sunday, July 28, 2013

Sandblast

           After years of trying to get onto a Sandblast team, Chuck the mayor of Chucktown invited me to play with his boys and girls.  I was just stoked to be on a team where I could listen to Chuck talk for an entire weekend.  As a coach of NUT Chuck was the inspirer and emotional leader of the team, so I couldn’t wait to listen to him as a player.
After our first game against a team much less talented than us, Chuck spoke about respecting the opposition.  Usually after poor performances to bad teams, leaders talk about not playing down to the other team.  Talking about not playing down to a team specifically shows that you do not have respect for the other team and it puts you out on the field with a sense of superiority.  When things go wrong under this mentality there is a sense of “come on” or “we should be better than this”.  When Chuck spoke about respecting your opponent, it set a mentality of playing hard and continuing to work through mistakes.  It encourages people to stop looking for easy d’s and just work on playing their matchup.  Offensively it keeps people from playing a lazy game and gets them working again and trying to score by stringing passes together, versus throwing something up to an athlete.
I had another moment with Chuck on Sunday morning.  We were throwing before the game and getting ready to play.  I was doing my patented Kevin Bruns walk to pick up misthrown discs.  Chuck lost patience with how slow I was moving and lifted his hands in the air and told me to pick it up.  Then he immediately ran through my pass to him and when he threw it back he turned and pushed deep for another in cut.  I followed his lead and started moving harder.  I liked the way Chuck encouraged me to work harder without sounding like a nagger or a whiner, he just looked me in the eye and said “Pick it up,” it was clean, quick, and easy for me to follow.
A week before Sandblast Chuck announced that Seth Wiggins would be joining our squad.  I could hardly contain my excitement for the entire week.  When Seth showed up he did not disappoint.  His throwing hand was injured so every throw he made was amazing.  He put up some crazy push passes, and was able to throw capably with his left hand.  He seemed to be having fun with every one of his matchups and every time he threw the ball it seemed like he was having so much fun.
Saturday night Seth went to the party but did not drink.  Sunday morning I could see the fire in his eye and he was out there playing in order to win the game.  I feel that a reason we lost is that people on our team kept getting in Seth’s way, when he demands the disc you need to find a way to get him the ball.  On universe point Seth was wide open and the team pushed an invert to someone else.  It frustrates me that people wouldn’t just ride the horse to a victory.
The main highlight of Seth was a give and go push pass, where he caught a swing, pushed it right back and thundered up the line.  Seth also taught me the magic of the upside down backhand pull.  The pull rises and drops straight down where it sticks, if you can aim it you can get it to land anywhere without worrying about where it will roll or bounce.  Another benefit is that it is very difficult to catch, it comes down as a blade with the opposite spin that people are used to.  I screwed around with it recently and found that I can pull it about 45 yards, so in small games of 3v3 or beach ultimate it can be used very effectively. 


Monday, July 1, 2013

Marking Frustrations

Warm Ups:
            Warm up drills are the time to warm up.  I don’t understand why anyone would go for a point block during a throwing warm up drill.  Throwers need a few reps to just reach out and hit their release points, they need to see moving targets, and they need to ease into stepping quickly and explosively.  While someone is going through that process, trying to get a point block on them is incredibly dense.  You’re making your throwers turtle before the first game even starts.  If the drill is throwing to an upline coming from the breakside to the forceside, no one should have to break the mark to get that throw off.  No marker is ever going to stand right where you are trying to throw in a game.
            The argument is that you want to push your teammates and to grind and make each other better.  First of all, it’s still just a warm up so chill out.  Second, if you are going to try and push your teammate at least react to what he is doing.  If the thrower is holding a backhand grip and is squared up to throw the around, why are you just sitting in the way of the upline?  In a game I am just not going to throw the upline and I will throw it across the field.

Breakmark drills to Games:
            I don’t feel that the skills I have in breakmark games translate to the field.  As a marker I know my guy has to throw it breakside.  I am not worried about him throwing it forceside, throwing a huck or throwing and going.  Without these things to worry about I am just focused in on staying invert then getting around.  In drills I feel I can get footblocks often and am disciplined with the shuffle to no around, because I am anticipating that the shuffle is coming.  In a game I am not able to anticpate anything.  I am slow to shuffle on the around because I don’t have an internal clock saying time to shuffle, and I don’t even strike on inverts because I am just trying to not bite on anything and end up not pursuing enough.

180 degrees:
            No one can cut off 180 degrees of the field.  People should be very happy if they can take away a 60 degree V shape behind them.  Zubair told me he just shades heavy to the no around and trusts his downfield guys to help on the inverts.  I like this.  I think the around is so much more dangerous because it is to more and gets further to the wideside.  The invert is quick and doesn’t gain as many yards to the wideside.

            Cutting of break continues is really hard.  You have to commit to cutting off that around throw.  As an offensive player catching a swing, faking the backhand continue and then throwing the invert continue is extremely tempting but the window is closing while you are throwing.  So as a marker I think it is fine to over pursue these arounds because if the thrower burns you on that invert then you’ve given up a low percentage shot.