Friday, November 6, 2015

Endzone

Endzone Progression:

1.      3v3 endzone
a.       Vary starting position (center/trapside/wideside)
2.      5v5 endzone
a.       Vary starting position (center/trapside/wideside)
b.      Give each team six tries; keep score of the efficiencies
3.      7v7 endzone
a.       Vary starting position (center/trapside/wideside)
b.      Give each team six tries; keep score of the efficiencies
4.      Run into endzone
a.       Throw a leading pass to someone and have the team transition into the endzone
b.      Give each team six tries; keep score of the efficiencies

Thoughts:

I’ll repeat some thoughts from Tuesday.  Conversion in the endzone is key to being a “good” team, and if you want to be good at something you should work on it regularly.  What you have to avoid is going to a tournament and complaining about the inefficiency of your endzone set, given you do not practice your endzone set more than once every other week.

My final practice plan ends up looking like this.  I don’t think there is anything special here.  There is not a lot of time spent on developing complicated strategies.  I heavily favor throwing and conditioning.  I consistently work on marking, 1v1 defense, and the endzone set.

(180 minutes)
Wednesday
Saturday
10 minutes
WarmUp
WarmUp
30-45 minutes
Throwing Progression
Throwing Progression
15-30 minutes
Marking Progression
Alternate Weeks:
Handler Defense
Cutter Defense
50 minutes
Endzone Progression
Team Specific Strategy Work
50 minutes
Scrimmage
Scrimmage
10 minutes
Conditioning
Conditioning


3 comments:

  1. I found this an interesting series of posts. Might ask some questions about why you've gone to certain numbers or ideas if that's interesting to you. Like, why 3v3 and 5v5 but not 4v4? Or does 10 minutes of conditioning seem light if that's a major focus?

    One big difference between our general templates is that I have found that movement efficiency is something to really target over the winter. I think we did two ~45 minute chunks / week last year during our armory time. This is stuff like sprint form work for speed / acceleration, ladder drills for basic foot dexterity, and shuffling and drop step drills to build good defensive practices. This should help with building the balance and coordination that.is one of the real keys to being a good defender / athlete on the field.

    As a side thought, it seems to me that if your throwing drills are generally going poorly because people are throwing inaccurate passes, then you should maybe stop with the drills and do partner throwing. Your throws per minute will go up by a lot and let you work individually with the people who need more help. Your progressions seem to be more about building confidence that those throws will be completed while reinforcing good angles for cuts and catching mechanics.

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    Replies
    1. Yo Matt, I'm not sure exactly why Bruns' is looking at 3v3 and 5v5 instead of 4v4, but I had some ideas on why I agree with those to number sets.

      3v3 really helps to simulate the handler sets with constant movement and clearing is a high priority. You really get a sense for the quick give and go and just how many ways you can make a reset cut. Which is huge in my mind because a lot of people seem to only understand uplines as a viable handler cut or clear. I think it is hugely beneficial for any sort of iso endzone you may run.

      5v5 is similar in that it forces a lot of constant movement and rotation between the handlers and downfield, but the 2 added players allow for a slightly more standard cutting and handler set. You can have 1 maybe 2 people focus on downfield cutting with another 1 or 2 isolated on the handler sets. You then allow a wildcard or two for rotation between the two. I see this being beneficial for any sort of downfield iso set or side stack type cutting. I like how it forces longs to be willing to jump back to the handler set a little bit more from a more standard downfield position.

      Now 4v4 definitely hits all of these points, but my experience has been that you often have 2 'standlers' and 2 cutters isolated downfield. 4, in my mind, is not quite enough to create those downfield continues and solid handler resets.

      Unrelated to this, but on your point of partner throwing; I LOVE partner throwing! The hardest thing for me is getting people to focus during it. Typically seems like half the team decides "Okay, I think my offhand scoober could use some work and I need to practice it". I don't like to dictate what people do during partner throwing because everyone needs to improve a different throw, but you gotta stress the quality of reps.

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  2. I am not married to 3v3, 5v5, or 4v4. Generally I believe in small sided games and I believe in a spectrum from 3v3 toward 7v7. Tactically my endzone works as two separate systems running at the same time, so 3v3 and 5v5 allow me to match the strategy with the drill better than 4v4 does.

    Conditioning is the only thing that I don't think NUT can improve on. Our conditioning has been incredibly good over the past 3 years. We may not be able to run fast, jump high, or even catch a disc, but dang we can run all day. We are able to accomplish this in about 10-15 minutes every practice, most of our players call this the most important part of practice.

    Agreed on the movement portion. Generally, I think that running/cutting/shuffling form need to be built into a practice plan. Specifically, NUT has time at a track once a week where they do movement exercises. This portion of the practice plan didn't make my blog posts because I haven't attended these in the past. (I go to school at night and have prioritized my scheduling to coordinate with NUTs turf time.) However, I am graduating this winter and plan on attending these this season. Yngve and I plan on overhauling the way we use track time, I could probably write a review of how it went in April.

    Macroscopically our B team (Bolt) spends an absurd amount of time doing static throwing and our A team (NUT) tries to graduate toward dynamic throwing. I like "dynamic throwing" drills because it forces us to be better at catching, throwing to a moving target, transitioning from catching to throwing in a timely way, and keeps us warm a lot more than partner throwing. However, we are not afraid to scrap this plan and just do Texas (static partner throwing) all day. During the "NUT throwing crisis of 2015" we scrapped movement throwing and placed a heavy amount of emphasis on Texas.

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