Mah-sheen
Oline
|
Touches
|
Turnovers
|
Result
|
Point
1
|
15
|
0
|
Goal
|
Point
2
|
4
|
0
|
Goal
|
Point
3
|
14
|
3
|
Broken
|
Point
4
|
15
|
0
|
Goal
|
Point
5
|
22
|
1
|
Goal
|
Point
6
|
11
|
1
|
Broken
|
Point
7
|
11
|
0
|
Goal
|
Point
8
|
5
|
0
|
Goal
|
Point
9
|
11
|
1
|
Goal
|
Point
10
|
3
|
0
|
Goal
|
Point
11
|
5
|
0
|
Goal
|
Point
12
|
5
|
1
|
Goal
|
Point
13
|
8
|
0
|
Goal
|
Point
14
|
15
|
0
|
Goal
|
Sum:
|
144
|
7
|
15
|
Turns/Touch
|
5%
|
||
Broken/Turn
|
0.286
|
Ring Oline
|
Touches
|
Turnovers
|
Result
|
Point 1
|
2
|
0
|
Goal
|
Point 2
|
5
|
0
|
Goal
|
Point 3
|
4
|
1
|
Broken
|
Point 4
|
13
|
0
|
Goal
|
Point 5
|
10
|
0
|
Goal
|
Point 6
|
5
|
0
|
Goal
|
Point 7
|
12
|
1
|
Goal
|
Point 8
|
5
|
0
|
Goal
|
Point 9
|
2
|
0
|
Goal
|
Point 10
|
11
|
0
|
Goal
|
Point 11
|
8
|
2
|
Broken
|
Point 12
|
8
|
0
|
Goal
|
Point 13
|
4
|
1
|
Broken
|
Point 14
|
10
|
0
|
Goal
|
Point 15
|
7
|
0
|
Goal
|
Sum
|
106
|
5
|
14
|
Turns/Touch
|
5%
|
||
Broken/Turn
|
0.60
|
So the Machine D line is better at converting turns into breaks and/or the Ring O line is bad at D. Likewise, the ring D line is worse at converting turns into breaks, and/or the Machine O line is decent at D.
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